
2008 CWGA TEAM REPORT
What a year we had for Team! The players and the Captains put up with many changes including a cancelled play at Shaker due to wet weather and the final Team play, rescheduled for Lake Forest, which ended up being a 9-hole event due to heavy rain. Many thanks to Lake Forest and their entire staff, including Head Professional John Goodson, for all their hard work. We also thank the other Team play host clubs and their Professionals: Acacia – Rob Schulze; Lakewood – Tom Waitrovich; Avon Oaks – Judd Stephenson, Beechmont – Michael Connors. There are many behind-the-scenes people that make Team happen: caddie masters, club staff, volunteers, CWGA Representatives, and Team Captains. Thank you—one and all.
Pace of play was still an issue this year as we continued to use the clocks to show players the time it took to play four holes. Most managed to finish their rounds in four hours. I appreciated the Captains talking with their Team members about the importance of moving along and clearing the courses in a timely manner.
Elyria was our wire-to-wire winner this year with several different clubs vying for second place at different times. In the end, Lake Forest was the runner-up. In third place was Country; fourth was Avon Oaks; and fifth was Mayfield/Sand Ridge. Acacia was Most Improved, moving from 13th in 2007 to 6th place in 2008. Well done, everyone!
Many thanks to all the Team players and the Captains who had the daunting task of trying to field their Teams with dwindling memberships. Thanks to all the reps who pitched in to help at Team play when the managers had to play for their Teams. Special thanks to the Assistant Team Managers, Shirlei Wasacz and Anne Bloomberg for all their help throughout the year.
Amy Kurz, Team Manager
Anne Bloomberg, Assistant Team Manager
Shirlei Wasacz, Assistant Team Manager
FINAL TEAM PLAY RESULTS:
FIRST ELYRIA COUNTRY CLUB 765
SECOND LAKE FOREST COUNTRY CLUB 743
THIRD THE COUNTRY CLUB 716.5
FOURTH AVON OAKS COUNTRY CLUB 693
FIFTH MAYFIELD SAND RIDGE CLUB 677
MOST IMPROVED ACACIA COUNTRY CLUB
|
Team Play |
|
Shotgun Start will be at 8:30 AM |
|
1st TEAM PLAY |
|
Chagrin Valley- May 27 (THURSDAY) |
|
1 (W) vs 8 (C) vs 9 (AO) vs 15 (Bye) |
|
2 (LF) vs 5 (M) vs 10 (K) vs 16 (BA) |
|
3 (CC) vs 7 (W) vs 12 (C) vs 13 (B) |
|
4 (AO) vs 6 (A) vs 11 (L) vs 14 (O) |
|
2nd TEAM PLAY |
|
OAKWOOD JUNE 4 (THURSDAY) |
|
1 (E) vs 6 (A) vs 12 (C) vs 16 (BA) |
|
2 (LF) vs 7 (W) vs 11 (L) vs 15 (S) |
|
3 (CC) vs 5 (M) vs 9 (CH) vs 14 (O) |
|
4 (AO) vs 8 (CV) vs 10 (K) vs 13 (B) |
|
3rd TEAM PLAY |
|
CANTERBURY JUNE 18 (THURSDAY) |
|
1 (E) vs 7 (W) vs 10 (K) vs 14 (O) |
|
2 (LF) vs 6 (A) vs 9 (CH) vs 13 (B) |
|
3 (CC) vs 8 (CV) vs 11 (L) vs 16 (BA) |
|
4 (AO) vs 5 (M) vs 12 (C) vs 15 (S) |
|
4th TEAM PLAY |
|
WESTWOOD JULY 2 (THURSDAY) |
|
1 (E) vs 5 (M) vs 11 (L) vs 13 (B) |
|
2 (LF) vs 8 (CV) vs 12 (C) vs 14 (O) |
|
3 (CC) vs 6 (A) vs 10 (K) vs 15 (S) |
|
4 (AO) vs 7 (W) vs 9 (CH) vs 16 (BA) |
|
5th TEAM PLAY |
|
BEECHMONT JULY 16 (THURSDAY) |
|
1 (E) vs 2 (LF) vs 3 (CC) vs 4 (AO) |
|
5 (M) vs 6 (A) vs 7 (W) vs 8 (CV) |
|
9 (CH) vs 10 (K) vs 11 (L) vs 12 (C) |
|
13 (B) vs 14 (O) vs 15 (S) vs 16 (BA) |
|
Please send line up IN WRITING to; |
TEAM PLAY RESULTS
DATE: May 27, 2010 LOCATION: Chagrin Valley CC
|
Club |
Total Points |
| 1. Westwood | 843.0 |
| 2. Elyria | 735.0 |
| 3. Acacia | 715.5 |
| 4. Country | 712.0 |
| 5. Kirtland | 710.0 |
| 6. Mayfield/Sand Ridge | 684.0 |
| 7. Chagrin Valley | 637.0 |
| 8. Canterbury | 610.0 |
| 9. Avon Oaks | 606.5 |
| 10.Lake Forest | 595.5 |
| 11.Lakewood | 590.5 |
| 12.Columbia Hills | 587.5 |
| 13.Beechmont | 530.5 |
| 14.Barrington | 527.5 |
| 15. Oakwood | 498.5 |
| 16. Shaker | 427.5 |
| * TOTAL POINTS | |
| Unclaimed Points: | 18 |
| * TOTAL POINTS | |
| OVERALL WINNER: | |
| OVERALL RUNNER UP: | |
| * | * |
| * | * |
| * | * |
| MOST IMPROVED: | * |
| * | * |
| * | * |
| * | * |
TEAM PLAY STANDINGS - 2009
1. 2. 3. Country 7. Westwood 11. 4.
Team Play position for the current year is determined by the previous year’s final standings. Ties between teams will also be determined by the previous year's position.
MISSION STATEMENT: The purpose of Team is to provide a competitive environment for each club’s best players.
TEAM PLAY RULES
Five players will comprise a team; each of the 16 teams competing will meet each other once. There will be 5 rounds of play in foursomes. Match play will be used. Eighteen points will be available in each two-person contest (1 point for winning a hole, ½ point for tying, and 0 points for losing a hole). Consequently, one player in a foursome could conceivably win 54 points if she wins all the holes from each of her three opponent.
The winner will be the team with the highest number of points after all rounds have been played. The runner-up will be the team with the second highest total points. In case of a tie for the first and second places, five sudden death matches will be played that day. Play will be in twosomes by position, (#1 player team A vs. #1 player team B, #2 vs. #2 etc. through position 5) hole by hole to sudden death. The club pro will designate the starting tee. Play will continue until there is a winner in each of the five twosomes, and the tie is broken. Both the winner and runner-up will receive the designated traveling trophies.
There will only be one division. In addition to the overall winner and runner-up, the third, fourth and fifth place teams will be recognized. Ties for those places will not be broken. A permanent plaque will be awarded for third, fourth and fifth places. The most improved team, determined by its final standing with regard to the previous year standing, will also receive recognition.
A forfeit, whether it be one Team player or more, shall result in the opponentsreceiving 2/3 of the available points (12 points of a possible 18 points). Theremaining 1/3 or 6 points will fall into the unclaimed category.
Should two or more players in the same foursome refuse to play a portion of a round with the field, they cannot claim points for unplayed holes. Points in the match with one another for those holes will fall into the unclaimed category. A player arriving late will lose as many holes as her group has played at that time. Any player having to withdraw during the course of play will receive credit for the holes played and will default the balance.
In case of inclement weather, a minimum of nine holes must be completed by all team players to constitute a Team Play. Points will be awarded only for the holes played.
USGA RULES GOVERNING MATCH PLAY SHALL APPLY TO ALL MATCHES WITH TWO EXCEPTIONS:
1. Upon reaching the green, all balls shall be marked, except the ball farthest from the cup. There will be no ball interfering with, or being of assistance to any other ball. All putts must be holed out.
2. A non-playing Captain will be not be permitted on the course to give advice during the course of the matches.
All players MUST report to the club where play is scheduled regardless of weather or playing conditions. The Team Captain will report immediately to the Team Manager and all players will remain until a decision has been made for postponement. The Team Manager will consult with the Club Officials regarding the delay or rescheduling play and advise Team Captains
All players must check in by 7:45 AM Players must assemble by their bags at 8:15 AM for final instructions and dispatch to holes. All matches will begin at 8:30 AM (unless a time change is indicated) in a shotgun format.
In order to allow for fair competition within a foursome, caddies and carts will be assigned based upon the established guidelines. Details of these guidelines will be given to each Captain.
Team Captains are requested to submit their line-ups and club membership numbers in WRITING to the Team Manager at least three days prior to the scheduled play. Changes may be made prior to the day of play by calling the Team Manager. Any last minute changes occurring the morning of Team Play should be reported at the Check-in Table prior to 7:45 AM If a player cannot be replaced before that time, a forfeit shall occur in the position she was to play; other players do not move up. THERE WILL BE NO CHANGES IN THE LINE-UP AFTER 7:45 AM
Players on each team are to be seeded according to handicap index. If team members have the same index number, the differential must be used to determine position. Handicaps will be checked and approved before starting matches.
SPEED OF PLAY IS OF PRIME CONCERN. IF A MATCH FAILS TO KEEP PACE ON THE COURSE AND LOSES IN DISTANCE MORE THAN ONE CLEAR HOLE AHEAD, IT MUST ALLOW FOLLOWING MATCHES TO PLAY THROUGH! SLOW PLAYERS WILL BE PENALIZED.
THERE WILL BE A MANDATORY $15 PER PLAYER CHARGE FOR LUNCH AT EACH TEAM PLAY.